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#acl FriedemannBunjes:read,write,delete,revert FriedemannBunjes/ReadWriteGroup:read FriedemannBunjes/ReadGroup:read | #acl FriedemannBunjes:read,write,delete,revert All:read |
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#pragma section-numbers off | #pragma section-numbers 2 |
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<<TableOfContents(2)>> | <<TableOfContents(3)>> |
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{{attachment:acquisition_stimulation.png}} | <<Anchor(dotfield)>> === dotfield === [[attachment:dotfield_window.png|{{attachment:dotfield_window_small.png}}]] <<Anchor(image)>> === image === [[attachment:image_window.png|{{attachment:image_window_small.png}}]] <<Anchor(text)>> === text === [[attachment:text_window.png|{{attachment:text_window_small.png}}]] <<Anchor(landoltC)>> === Landolt-C === [[attachment:landoltC_window.png|{{attachment:landoltC_window_small.png}}]] <<Anchor(movie)>> === movie === [[attachment:movie_window.png|{{attachment:movie_windowsmall.png}}]] <<Anchor(square_plaids)>> === square plaids === ==== plaids ==== [[attachment:squareplaids_window.png|{{attachment:squareplaids_window_small.png}}]] ==== stripes ==== [[attachment:stripes.avi|{{attachment:stripes.png}}]] <<Anchor(Dotfield3D)>> === 3D dotfield === [[attachment:Dotfield3D_window.png|{{attachment:Dotfield3D_window_small.png}}]] anaglyph stereo mode: [[attachment:Dotfield3DStereo_window.png|{{attachment:Dotfield3DStereo_window_small.png}}]] <<Anchor(luminance_correction)>> === luminance correction (e.g. with a gaussian alpha mask) === [[attachment:lumCorr_window.png|{{attachment:lumCorr_window_small.png}}]] <<Anchor(CheckerboardCircular)>> === circular checkerboard === [[attachment:CheckerboardRadial_window.png|{{attachment:CheckerboardRadial_window_small.png}}]] |
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<<Anchor(main_window)>> === main window === [[attachment:main_win.png|{{attachment:main_win_small.png}}]] <<Anchor(data_window)>> === data window === [[attachment:data_win.png|{{attachment:data_win_small.png}}]] <<Anchor(frame_duration)>> === frame duration statistics === [[attachment:frames_win.png|{{attachment:frames_win.png}}]] |
Screenshots
Contents
1. Stimuli
1.1. dotfield
1.2. image
1.3. text
1.4. Landolt-C
1.5. movie
1.6. square plaids
1.6.1. plaids
1.6.2. stripes
1.7. 3D dotfield
anaglyph stereo mode:
1.8. luminance correction (e.g. with a gaussian alpha mask)
1.9. circular checkerboard
2. Graphical User Interface (GUI)
2.1. main window